The Curious Engineer

All blogs / Graphics

Greg Schechter's Blog

learn.microsoft.com/en-us/archive/blogs/greg_schechter

Bing Maps, Windows Presentation Foundation and Silverlight -- Graphics, Media, Animation, Programming Model and other goodies.

GraphicsC# / .NETWindows internalsMicrosoft blogsMSDN archive

’05’10’15’20’25
Posts
59 from 4 Dec 2003 to 25 Sep 2024
Posting
archived, read-only
Kind
personal blog
Feed
https://learn.microsoft.com/en-us/archive/blogs/greg_schechter/feed.xml

2024 1

  1. Introducing the new Bing Maps beta

2009 1

  1. Introducing the new Bing Maps beta

2008 22

  1. Effect Library posted
  2. A More Useful Multi-Input Effect
  3. Introduction
  4. Introducing Multi-Input Shader Effects
  5. "Length" in Avalon
  6. A VisualStudio BuildTask and project and item templates for writing ShaderEffects
  7. .NET Framework 3.5SP1 and Visual Studio 2008 SP1 released!
  8. My Avalon talk at PDC 2003 - Better Late Than Never
  9. What are these "Changeable" things Avalon has, and why does it need them?
  10. Interested in working on the WPF team?
  11. Talking Avalon at WinHEC
  12. Writing custom Effects - adding parameters to Effects
  13. Introducing 3D in Avalon and 2D/3D Integration
  14. A simple Effect sample project and ClickOnce application
  15. Simulating “Weak Delegates” in the CLR
  16. Writing custom GPU-based Effects for WPF
  17. Responding to Comments from "DWM's use of DirectX, GPUs, and hardware acceleration"
  18. DWM's use of DirectX, GPUs, and hardware acceleration
  19. Responding to Comments from "Under the Hood of the DWM"
  20. Under the Hood of the Desktop Window Manager
  21. Update: Changeables have become Freezables
  22. Desktop Window Manager Index of Post Topics

2007 12

  1. Responding to Comments from "The role of the Windows Display Driver Model in the DWM"
  2. The role of the Windows Display Driver Model in the DWM
  3. Redirecting GDI, DirectX, and WPF applications
  4. I'm on TV... and just in time for Mother's Day...
  5. How underlying WPF concepts and technology are being used in the DWM
  6. High DPI Support in Windows Vista Aero
  7. Responding to Comments on "High DPI Support in Windows Aero Vista"
  8. APIs in the Desktop Window Manager
  9. The word is - "Java on Vista: Yes, it Works"
  10. A Couple of Cool Uses of the DWM Thumbnail APIs
  11. Mapping interactive 2D UI onto 3D in WPF
  12. ParallaxUi - UIs Escaping from Flatland

2006 15

  1. ParallaxUi - source posted
  2. Camera construction in ParallaxUi
  3. WPF, Silverlight and C# 3.0 object initializers
  4. Making ParallaxUi look right - field of view selection
  5. Silverlight 1.1 VirtualEarth Viewer
  6. Making use of multiprocessing in WPF
  7. Enter The Planerator - Dead-simple 3D in WPF, with a stupid name
  8. Planerator comments and posted XBAP
  9. Some implementation details of the Planerator
  10. VB.NET version of Planerator posted
  11. A Series on GPU-based Effects for WPF
  12. GPU-accelerated custom effects for WPF
  13. Using Effects in WPF (Part 2)
  14. More details on how Effects work
  15. Writing custom GPU-based Effects for WPF

2005 1

  1. A simple Effect sample project and ClickOnce application

2004 4

  1. Writing custom Effects - adding parameters to Effects
  2. A VisualStudio BuildTask and project and item templates for writing ShaderEffects
  3. .NET Framework 3.5SP1 and Visual Studio 2008 SP1 released!
  4. Interested in working on the WPF team?

2003 3

  1. Effect Library posted
  2. A More Useful Multi-Input Effect
  3. Introducing Multi-Input Shader Effects